Version 0.12.5
Project NX: Escape Route » Devlog
Version 0.12.5
Update for: WebGL (Windows was still very buggy and thus delayed for after the game jam concluded)
[Fixes]
- Fixed a softlock in level 5 caused by killing the first guard without killing the second
- Fixed a softlock in level 7 caused by killing the first guard without killing the second
- Fixed a bug where gravity just did not exist for any playable characters
- Fixed a softlock in level 9 caused by falling into the pit
- Fixed a bug where the player would not fall into the pit in level 9
- Scaled down the tables in Level 9 to an appropriate size
- Look speed now uses time.deltaTime making it smoother over lag spikes
[Additions]
- Added a silhouette of all guards in the scene
- Added a door between the control room and containment room in level 8
- Added a grate between the passage behind the second guard in level 9
- Added the game’s title to the credits (I do not know why I didn’t put it there to begin with)
[Removals]
- Removed time slowing down when the player is in view or chased
- Removed a debug guard that was accidentally left in the beginning of level 8
[Plans for the future]
- To add decorative items such as furniture in the levels
- To add a Level Select
- Performance Improvements
- Fix a softlock caused by killing the guard in level 0
- Add more levels
- Add more mechanics (such as more creatures, realities and obstacles)
- Make the player detection a little better (currently a guard has a chance of seeing the player through a wall)
Files
v0.12.5.WebGL.zip Play in browser
1 day ago
Project NX: Escape Route
Escape, Elude, Enthrall
Status | In development |
Author | Nixian001 |
Genre | Puzzle |
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